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BounceBack 2

I worked as an artist in a team of 4 artists and 2 programmers on a prototype for Bounceback 2 as part of a University project. The project is a sequel to Steel Minions game Bounceback (released on PSVita). Incorporating some of the previous mechanics and characters from the original.

I was tasked with creating multiple assets for the level and the main character Lanos. Screenshots of my work are displayed here as well as a mini trailer for gameplay.

Gameplay Screenshots 1

Gameplay Screenshots 1

Gameplay Screenshots 2

Gameplay Screenshots 2

Lanos - The main character within the game who can jump higher by collecting moondust

Lanos - The main character within the game who can jump higher by collecting moondust

Chalkboard - Used for decoration and to show your completed level time on

Chalkboard - Used for decoration and to show your completed level time on

Xylophone - Feature piece which played musical notes when rolling over

Xylophone - Feature piece which played musical notes when rolling over

Wooden Building Blocks - Formed the main walls in the level

Wooden Building Blocks - Formed the main walls in the level

Foam Blocks - Used to break up the wooden blocks and form ramps and areas the player can roll into

Foam Blocks - Used to break up the wooden blocks and form ramps and areas the player can roll into

Children Books - Set to the theme of the level, used to break up the wooden blocks and decoration

Children Books - Set to the theme of the level, used to break up the wooden blocks and decoration

Re-spawn Area - Where the players would respawn when they died

Re-spawn Area - Where the players would respawn when they died

Moon Dust Particle - Main collectible within the game which made Lanos jump higher

Moon Dust Particle - Main collectible within the game which made Lanos jump higher

Initial Idea Concept

Initial Idea Concept

Level Design Concept

Level Design Concept

Initial Character Concepts

Initial Character Concepts

BounceBack 2 Gameplay Trailer